Add an option to disable .meship resolver

This commit is contained in:
George 2021-04-02 16:35:22 -04:00
parent 61c74e0568
commit 4e4e6f63ba
2 changed files with 28 additions and 23 deletions

View File

@ -38,7 +38,7 @@ func loadConfig(s *meshname.MeshnameServer, confPath string) error {
var ( var (
genconf, subdomain, useconffile, listenAddr, networksconf string genconf, subdomain, useconffile, listenAddr, networksconf string
debug, allowRemote bool debug, noMeshIP, allowRemote bool
) )
func init() { func init() {
@ -47,6 +47,7 @@ func init() {
flag.StringVar(&useconffile, "useconffile", "", "run daemon with a config file") flag.StringVar(&useconffile, "useconffile", "", "run daemon with a config file")
flag.StringVar(&listenAddr, "listenaddr", "[::1]:53535", "address to listen on") flag.StringVar(&listenAddr, "listenaddr", "[::1]:53535", "address to listen on")
flag.StringVar(&networksconf, "networks", "ygg=200::/7,cjd=fc00::/8,meshname=::/0", "TLD=subnet list separated by comma") flag.StringVar(&networksconf, "networks", "ygg=200::/7,cjd=fc00::/8,meshname=::/0", "TLD=subnet list separated by comma")
flag.BoolVar(&noMeshIP, "nomeship", false, "disable .meship resolver")
flag.BoolVar(&allowRemote, "allowremote", false, "allow remote queries from any IP address") flag.BoolVar(&allowRemote, "allowremote", false, "allow remote queries from any IP address")
flag.BoolVar(&debug, "debug", false, "enable debug logging") flag.BoolVar(&debug, "debug", false, "enable debug logging")
} }
@ -77,7 +78,7 @@ func main() {
logger.Fatalln(err) logger.Fatalln(err)
} }
s := meshname.New(logger, listenAddr, networks, allowRemote) s := meshname.New(logger, listenAddr, networks, !noMeshIP, allowRemote)
if useconffile != "" { if useconffile != "" {
if err := loadConfig(s, useconffile); err != nil { if err := loadConfig(s, useconffile); err != nil {
logger.Fatalln(err) logger.Fatalln(err)

View File

@ -11,12 +11,13 @@ import (
) )
type MeshnameServer struct { type MeshnameServer struct {
log *log.Logger log *log.Logger
listenAddr string listenAddr string
dnsClient *dns.Client dnsClient *dns.Client
dnsServer *dns.Server dnsServer *dns.Server
networks map[string]*net.IPNet networks map[string]*net.IPNet
allowRemote bool enableMeshIP bool
allowRemote bool
dnsRecordsLock sync.RWMutex dnsRecordsLock sync.RWMutex
dnsRecords map[string][]dns.RR dnsRecords map[string][]dns.RR
@ -26,17 +27,18 @@ type MeshnameServer struct {
} }
// New is a constructor for MeshnameServer // New is a constructor for MeshnameServer
func New(log *log.Logger, listenAddr string, networks map[string]*net.IPNet, allowRemote bool) *MeshnameServer { func New(log *log.Logger, listenAddr string, networks map[string]*net.IPNet, enableMeshIP bool, allowRemote bool) *MeshnameServer {
dnsClient := new(dns.Client) dnsClient := new(dns.Client)
dnsClient.Timeout = 5000000000 // increased 5 seconds timeout dnsClient.Timeout = 5000000000 // increased 5 seconds timeout
return &MeshnameServer{ return &MeshnameServer{
log: log, log: log,
listenAddr: listenAddr, listenAddr: listenAddr,
dnsRecords: make(map[string][]dns.RR), dnsRecords: make(map[string][]dns.RR),
networks: networks, networks: networks,
dnsClient: dnsClient, dnsClient: dnsClient,
allowRemote: allowRemote, enableMeshIP: enableMeshIP,
allowRemote: allowRemote,
} }
} }
@ -59,17 +61,20 @@ func (s *MeshnameServer) Start() error {
if !s.started { if !s.started {
waitStarted := make(chan struct{}) waitStarted := make(chan struct{})
s.dnsServer = &dns.Server{ s.dnsServer = &dns.Server{
Addr: s.listenAddr, Addr: s.listenAddr,
Net: "udp", Net: "udp",
NotifyStartedFunc: func(){ close(waitStarted) }, NotifyStartedFunc: func() { close(waitStarted) },
} }
for tld, subnet := range s.networks { for tld, subnet := range s.networks {
dns.HandleFunc(tld, s.handleMeshnameRequest) dns.HandleFunc(tld, s.handleMeshnameRequest)
s.log.Debugln("Handling:", tld, subnet) s.log.Debugln("Handling:", tld, subnet)
} }
dns.HandleFunc("meship", s.handleMeshIPRequest) if s.enableMeshIP {
s.log.Debugln("Handling: meship ::/0") dns.HandleFunc("meship", s.handleMeshIPRequest)
go func(){ s.log.Debugln("Handling: meship ::/0")
}
go func() {
if err := s.dnsServer.ListenAndServe(); err != nil { if err := s.dnsServer.ListenAndServe(); err != nil {
s.log.Fatalln("MeshnameServer failed to start:", err) s.log.Fatalln("MeshnameServer failed to start:", err)
} }
@ -159,9 +164,8 @@ func (s *MeshnameServer) handleMeshIPRequest(w dns.ResponseWriter, r *dns.Msg) {
s.log.Debugln("Error: invalid resource requested") s.log.Debugln("Error: invalid resource requested")
continue continue
} }
subDomain := labels[len(labels)-2]
if resolvedAddr, err := IPFromDomain(&subDomain); err == nil { if resolvedAddr, err := IPFromDomain(&labels[0]); err == nil {
answer := new(dns.AAAA) answer := new(dns.AAAA)
answer.Hdr = dns.RR_Header{Name: q.Name, Rrtype: dns.TypeAAAA, Class: dns.ClassINET, Ttl: 3600} answer.Hdr = dns.RR_Header{Name: q.Name, Rrtype: dns.TypeAAAA, Class: dns.ClassINET, Ttl: 3600}
answer.AAAA = resolvedAddr answer.AAAA = resolvedAddr